Most existing frames can be modified or overridden and entirely new templates can be added which can be created from the Dialog system within the Editor.Īttributes and values can now be hidden in the game lobby and can be configured through Game Variants.Īttribute and Veterancy behaviors now normalize vitals when new levels are applied. UI Layout files can now be added to Mods and Maps using the CustomLayoutFileArray filed in GameUIData. Existing styles can have their individual attributes overridden or entirely new styles can be added. Right clicking an item in an inventory will now have the icon appear immediately next to the cursor.įont Style Files can now be added to Mods and Maps using the FontStyleFileArray field in GameUIData. New Effect Used event property has been added: Life, Shields, and Energy changed.Ĭarried Minerals, Carried Vespene, Carried Terrazine, and Carried Custom Resource.īounty (XP) - used to grant experience when a unit is killed.Ĭopy/paste support has been added to the upgrade editor.īehaviors can now be replaced by either the shortest duration (the original method) or by farthest distance.īehavior abilities can now properly charge the player using the ability instead of always charging the owner. Mouse Moved - sent in response to the mouse being moved in the game world. Set Visibility Type Of Text Tag - used to control whether fog or black mask hides the tag. Remove Inventory Item - used to instantly remove a requested item from an inventory. Verify Bank - used to verify that a bank’s signature is intact.īank Option - used to change options for banks including adding a signature. New trigger functions, actions, and events have been added: SCV construction movement has been made more consistent.įurther editor tips and hints have been added. Repairing SCVs now assume the same threat priority as the unit they’re repairing. Now deals 20% more damage to massive targets. Hallucination research time decreased from 110 to 80. ![]() Players can no longer block off ramps with two 2x2 buildings. Map makers can now use custom UI layout files to create new UI or override existing game UI.Īdded a toggle button to the in-game replay panel to Show or Hide the timeline/duration information.Īdded hotkey to Pause/Resume game for both single player and multiplayer (Pause/Break key). The Response Sounds checkbox now controls whether unit-specific audio is used for error sounds instead of a generic buzz.Īdded Game UI layout per-map overrides. When selecting a Vespene geyser, the number of current harvesters will be displayed in the info panel.Īdded an option to disable any error sounds. Mouse buttons can now be bound to the Push-To-Talk hotkey.Ī hotkey indicator option has been added to show the primary hotkey on top of command buttons. The System Alert panel has been moved to the top of the screen and the duration of most system alerts has been reduced. Checking this option will mark all unsaved replays as being saved.Īdded visibility for where replays and saved games are being saved to.Īdded a "Show in Folder" button which will open the location where a replay or saved game is stored on your computer.Ĭamera following behavior for observers and replays has been improved. Several Save/Replay File dialogue improvements have been made:Īdded ability to sort replays and saved games by name and date.Īdded ability to right-click and rename a replay or saved game from within the game interface.Īdded a new tab for auto-saved games and unsaved replays.Īdded an option to permanently save all replays. Unit information in the help dialog now displays abilities and upgrades. The help dialog's tech tree has been improved. Several help dialogue and tech tree improvements have been made: Players can now configure screen space ambient occlusion. A countdown timer will now appear when the game detects this scenario.Īn Extreme graphics option is now available. This will end the game in a tie for all remaining players if no players have income, production, or destroyed structures for three consecutive minutes. Using the "/w" command will open up a list of available friends, party members, chat channels, and other players within your current game.Īdded option to auto-join previous private channels.Īdded option to prevent chat channel text from appearing in in-game chat display.Ī new Master League has been added! This league now represents the highest tier of players.Ĭustomizable Hotkey Support has been added. This version of the patch can only be used with the American (US) Mac edition of SC2.ī Chat Channels have been added! Players can now join others in both public and private channels.Īdded in-game chat bar command to whisper to other players. ![]() ![]() This patch adds chat channels, tweaks balance, fixes bugs and more. Update StarCraft II: Wings of Liberty to version 1.2.0 with this manual patch.
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